Although the cut scenes are quite impressive, using stills from the movie, the graphical and aural effects in this game are not memorable. The graphics and sound are the usual late - Game Boy era fare - nothing awful, but nothing to write home about either, although the characters occasionally take on a grainy look that makes the whole thing look vaguely rushed (which, being a film tie-in, it undoubtedly was). Unfortunately, considering Archer's name, there is a notably short period of time in which you actually can shoot a weapon, leading to an often bland play style. Of course, game-wise, this means that you run around jumping quite a bit, but hey, what can you do?Ĭontrolling Archer, leader of the Gorgonites, you can jump, climb, and shoot your way through various levels leading up to the final conflict with Chip Hazard himself.
Throw in a young hero - caught up in the conflict because his family owns a toy store - and his pretty neighbour (played in the movie by Kirsten Dunst, no less.), and you're set. It's all very predictable, really, but to be honest, it is a children's movie. These toys have done nothing to Hazzard's bunch, but they look funny so Hazzard sets out to kill them. The Gorgonites, meanwhile, who are programmed to be defeated, and therefore non-violent, just want to get 'home' to the planet Gorgon. However, being soldiers, the Commando Elite are fuelled by the military chips to destroy the Gorgonites, no matter what the cost to those around them. These toys happen to be the supposedly heroic and aforementioned Commando Elite and their really ugly alien foes the Gorgonites. And so, naturally, all of their latest toys are fitted with military microchips (gah!).
A money-mad toy company has decided that toys should be able to do everything that they can do in the commercials - run, talk, shoot - all the usual rad stuff. Gameplay follows closely the plot of the movie (as far as I can recall the movie, anyway).
Aside from maybe Hook and the Star Wars games, there really is a lack of good tie-in games for the original Game Boy. This game is actually better than most film tie ins, and is undeniably the best of the Small Soldiers brood (remember the pap produced under this name on the Playstation?), but that really isn't much of a compliment considering the competition. But we'll soldier on (sorry, I couldn't help it) and evaluate the game anyway. Since this type of game usually depends wholly on the hype generated by the film, this is not a good start for Small Soldiers on the Game Boy. However, the film was, in retrospect, pants, and nobody really mentions it any more, so what we are left with here is a film-license game where the film is forgotten. It was a marginal success, so the obligatory spin-off games emerged.
Telling the tale of the Gorgonite's struggle against the evil Commando Elite, led by Chip Hazzard (voiced by the brilliant Tommy Lee Jones in the movie), the movie blended live action and computer generated effects. However, the film was, in retrospect, pants, and nobody really mentions it any more, so what we are left with here is a film-license game wh."Ī few years ago a film called Small Soldiers assaulted the worlds cinemas. So here are all the artists that I was able to find on Youtube."A few years ago a film called Small Soldiers assaulted the worlds cinemas. It would be more manageable for me to focus on one artist at a time. I had actually the intention of analysing some of their channels and talk about why they are doing so well, but decided against it because it's going to be too long to write. If you want to see how well all these creators/artists are doing, you can search for them on Social Blade. Jazza is a really entertaining artist and creator so it's no surprise he's right up there. I've highlighted their names in bold in the list below.ĭraw with Jazza has overtaken Mark Crilley by a lot. There are creators and artists who have done so much better. Those numbers may seem a lot but I'm actually considered an average content creator on Youtube. The channel is adding around 3,000+ subscribers each month. Since the last time I wrote about milestones on 11 Sept 2017, where I had 68,011 subscribers, my channel has now grown to have 125,682 subscribers. There are probably a hundred more videos on my Patreon page.
That count of 1,021 videos are the public videos on my Youtube channel. I've actually made 1,193 videos in total. The main reason is perhaps you know that you've created so much content. For some reason, hitting this milestone is more fulfilling compared to hitting subscriber count milestones. So I've crossed the 1,000 video milestone on Youtube a few weeks ago.